Part A: General Inquiry, Business and Contacts
1. Current Officer Structure is as follows:
Chieftain: Kormok
Commander: Rahzu
Arbiters: Lukantan, Awenita, Nekhar, Golth, Lenora, Mulkanus, Vassali
Champions: Ceitidh, Nodoskaia, Shaw & Vrijdokk
2. Chieftain: Supreme authority and chief admin within the guild, and generally a very busy guy. Barring extenuating circumstances you SHOULD NOT contact him with general issues, recruitment issues or problems.
3. Commander: Assistant admin to the Chieftan and handles all raid related matters as well as general functions.
4. Arbiters: These folks are the main officer types and generally who you want to contact with any and all concerns. In general the Arbiters should be fully capable of answering and dealing with any concerns you may bring to them. These are the folks you'll want to speak to about joining.
5. Champions: These are the folks to seek out with general questions and inquiries about the guild. They can also put you in touch with a higher level officer if one is not immediately present.
Part B: Recruitment
1. First step is to look over and fill out a Guild Application. You can find that here: Guild Application
2. Once this has been submitted we will take roughly a week to review and get back with you. During that time we may contact you if we have any questions or concerns about your application. This process is to determine if your character fits within the lore we have established for our guild.
3. Once we have had time to review your application we will inform you of acceptance or denial.
4. If accepted, you will then become a "Hopeful" and will be directed in-game/IC to members of our guild to continue the recruitment process. This process is to determine if you, the player, are a good fit with our current guild members.
5. Keep in mind that joining the guild is not something that will be accomplished in an afternoon. We're not going to make you wait months (as the guild once did in the past) but we do take the screening process seriously to make sure people will be a good fit in the guild.
Part C: Things to Note
1. We are not a net for Horde RP. There are other RP guilds out there and the Horde can always use more RP guilds (we'll probably even help plug your events if you like).
2. The Tears of Draenor, to use well known RPG terms, are predominately a Good aligned guild. This means overly selfish, antisocial, overly aggressive, domineering, evil and generally unpleasant characters would not fit within the guild.
3. You do not have to be in the guild to RP with us or come to our events. The majority of our regular RP events and gatherings are open to the public and you are welcome to contact any member to find out the time and location of the next one. Of particular note, Champion Shaw is a good person to contact about this as he does a lot of work fostering server wide RP.
4. The Tears of Draenor does not encourage/support Erotic Roleplay. Though what happens on your personal time is of no business to us; please keep in mind that your character clearly displays our guild tag. This means you represent our guild at all times, please act accordingly.

